Andrew Conru TechRobotArtMy worksFoundationBookFilm

Who is Andrew?

Engineer, entrepreneur, painter.

A farm kid from Indiana who wrote his first games at 12, earned a Stanford PhD on people working with software agents, helped invent online dating, paid robots to paint, and then picked up the brush himself. Today he puts it all into art in Seattle.

Film, 2:46 Who is Andrew? In his words and the words of people who've worked with him for decades. No music.

The tech path

From a VIC-20 to software agents

Black-and-white photo of a small boy in a straw hat standing in a corn field with a hoe.
Weeding corn, early 1970s.

He grew up on a small farm in northern Indiana, the son of union steelworkers. At 12 he got a Commodore VIC-20 and wrote games “that could beat me,” including The Old West, a trail game about guiding gold prospectors west.

He studied engineering, wrote robot simulators, and in 1997 finished a Stanford PhD on one person designing alongside a team of software agents.

Section 5.3.3, Human Designer, from the 1997 thesis: The human designer is by far the most imaginative mutator agent.
His favorite line, from his 1997 Stanford thesis.

The entrepreneur: FriendFinder

While the thesis crawled along, the web arrived. He built websites from 1993, put WebPersonals live in October 1994, one of the first online dating sites, and in 1996 started FriendFinder, which grew to tens of millions of members.

Film, 1:51 The people of FriendFinder, 1998. “In 1998 it was hard to get people near Stanford to work for an adult website. Most of the developers were basically high school graduates.” This is the crew he got. “Those were the rocket years.” From the office's own camcorder, AI-enhanced; no music.
Clip, 0:28 Lars Mapstead, his early business partner, on the early days.

“Andrew used to work really late,” Lars remembers. He put a bed under his desk rather than drive home.

He ran FriendFinder like an engineer: a new feature live every two weeks, and the numbers checked “first thing every morning.”

The ad optimizer

A software box reading Ad Optimizer, Banner Management and Targeting, version 3.0.
AdOptimizer 3.0, November 1997.

In 1995 he co-founded Focalink, one of the first banner-ad services: sites pasted in “just three lines of HTML code” and it handled the rest. For AT&T's WorldNet his team then built AdOptimizer, which picked the banner each visitor saw from what had been clicked.

“I was doing collaborative filtering by 1996. I could predict what you're going to like by how similar you are to other people. Which is now everywhere.”

RobotArt

Robots that paint

In 2015 he founded RobotArt, a competition for robots that paint with a real brush, with $100,000 in prizes. Any robot could enter; working artists, critics and technologists judged alongside a public vote. Three contests ran, from 2016 to 2018, with 16, 38 and 19 teams.

Clip, 0:20 “RobotArt is my attempt to try to get engineering people to get more involved in art.” At the Seattle Prize fellows' dinner, April 2026.
A robot-painted portrait of Albert Einstein in loose dabs of color.
2016 winner: TAIDA, National Taiwan University.
A robot-painted portrait of a bald man in warm, thick brushstrokes.
2017 winner: PIX18, Columbia University.
A robot-painted landscape of houses among trees after Cezanne.
2018 winner: CloudPainter, after Cézanne.
Screens comparing a painted face with its source photo, with highlighted areas showing where they match.
Painting judge, July 2015: his code comparing a painting to its source.

He wrote the code too. “Part of my motivation for painting this year was in preparation for a robotic project where the goal is to get it to paint,” he wrote in 2015. By 2018 his painter library split a picture into regions and planned the brush strokes for a robot arm.

His verdict: the best robot paintings weren't as good as a human master's, “but they were good enough to show it was possible.”

The robot's commission

The robots got very good at brushwork; what they lacked, as one judge put it, was emotion. So he flipped the question: let AI imagine the picture, and have a person paint it by hand. “I use it as a virtual model, and to find the image I want to paint. Then I paint it by hand, because I like the muscle of doing it manually.” That idea is now the AI-Assisted Award at the Rehumanism Prize.

His art

My works

“Learn something worth remembering,” a friend told him in 2015. He had never taken an art class, so he learned from YouTube and posted a painting every day for a year on his blog, DailyOil, then one a week.

The portrait of Reva in progress on the easel, the background still loose.
In progress, July 2023.
Finished oil portrait of Reva, an older woman with white hair in a plaid shirt, seated on a wicker couch with the family farm through the window, in a gold frame.
Finished, August 2023.

Reva (aka Mom), 2023

He painted his mother against a deadline, with a flight booked to be with her in her final days. “My mom inspired me with her ‘can do’ attitude.” She is seated with the family farm behind her; the heart-shaped pothos leaves are a sign of a mother's love.

The painting became so precious to her that she chose to be buried in the outfit it shows.

The story of the painting →

Head Turner, 2026

The “Distracted Boyfriend” scene, recast with a Pre-Raphaelite beauty and a Picasso for the one left behind. The composition came from an AI composite; the painting is oil on linen, by hand, built up over weeks.

The AI composite reference for Head Turner: three figures on a sunlit street.
The AI reference.
Head Turner, the finished oil painting: a red-haired woman in orange walks past, a man in a plaid shirt turns to look, and a Picasso-style woman looks on in dismay.
The painting.

From DailyOil

The Foundation

Rooms full of art and people

The Conru Art Foundation puts his work into Seattle: free spaces for art, fellowships for painters, and prizes for work only a person can make.

The book

Andrew, smiling, seated in front of a whiteboard covered in equations, with computer monitors in the foreground.

Unadulterated

A memoir by Andrew Conru

The whole story in his own words, chapter by chapter: the early web, building FriendFinder, selling it and losing his way, then buying it back and rebuilding it with AI, for its members.

Read the book →

The film

Andrew and AI

One answer from an interview, in full: a lifelong coder on watching his own craft change, what AI means for people who make things, and what stays human.

Film, 2:22 Andrew and AI. From an interview, December 18, 2025. No music.